WOW! absolutely WOW this engine has come a long way since I visited it last… Have been using Gamemaker for 4-5 years but as I don’t have time to keep up with everything I decided to revisit Gdevelop (apparently it was already installed and updated on my pc )
After playing with it yesterday I have two questions in my mind:
1.
I have a countdown timer in my room. But the timer has to many decimals how do I round a number to 2 decimals?
In javascript I would properly use Math.round() or toFixed(), but I could not get it to work.
I have just made one scene with a player and in the scene event sheet I have the movement of the player (a =move left, set animation etc.)
If I make more scenes. How do these scenes reuse the player code?
Should I move it to a Player specific event sheet, that I call in each new scene?