I needed a new timer to countdown after the first timer. For the sake of simplicity, the scond timer counts up.
Text changes to current timer’s time
Text changes to 10 and stuck. However, when checking the debugger, the second timer is indeed increasing.
Check the solution.
Unfortunately new member can only have 1 media. so here’s a catbox link: https://files.catbox.moe/chw5uh.png
Insert a minimal game showing your issue in a .zip or .rar.
How do I provide the rar file? a popup says its anauthorized
move the text change to a new event, and add scene time > 0 as condition