[solved]Second timer not changing text

How do I…

I needed a new timer to countdown after the first timer. For the sake of simplicity, the scond timer counts up.

What is the expected result

Text changes to current timer’s time

What is the actual result

Text changes to 10 and stuck. However, when checking the debugger, the second timer is indeed increasing.

Related screenshots

Events
Check the solution.

Debugger
Unfortunately new member can only have 1 media. so here’s a catbox link: https://files.catbox.moe/chw5uh.png

Project files (optional)

Insert a minimal game showing your issue in a .zip or .rar.
How do I provide the rar file? a popup says its anauthorized

Solution

move the text change to a new event, and add scene time > 0 as condition