I have physical objects that need to change size periodically. When they do this, the sprite shrinks and the collision mask remains large. Is this an engine bug?
P.S. Sorry for my English, I used Google Translate
I have physical objects that need to change size periodically. When they do this, the sprite shrinks and the collision mask remains large. Is this an engine bug?
P.S. Sorry for my English, I used Google Translate
Custom Physics collision masks need to be scaled separately.
It works, thank you!