How do I…
I like to spawn bullets with the behavior fire_bullet and set a dmg variable for each bullet, dependent on which player/turret spawned the bullet.
What is the expected result
Tower a fires bullets with each damage=10
Tower b fires bullets with each damage=15
What is the actual result
I can specify a lot of details regarding reloading, bullet speed and orientation, firerate. Yet i cant specify variables that are set at spawn for each bullet.
e.g. dmg or can_pierce_enemy