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How do I…
Make it so that sprites don’t float above the ground in the preview
What is the expected result
The sprite walks and touches the ground
What is the actual result
The sprite is floating above the ground very noticeably.
in the preview it is floating above the ground, but in the engine, it is normal.
I’m guessing you have platforms with platform behaviour, and the character has platform character behaviour. In which case change the sprite’s collision mask so the bottom of the mask is level with the character’s feet.
Can you explain how I would do that?
nevermind i figured it out, thanks for the help though!