[Solved]Stick drawing delay

Hi everyone, if the stick extension is used the drawing is delayed


2026-05-12 040251

Hi - I think its because the stick behaviours is calculating the position post events and so the x,y that you’re referring to for shape painter is the previous frame. I don’t use stick that much …and here i would attach the armour to a point on player with position set to player.PoinX(“armour”) etc if i were using shape painter

Here’s what I got:

laser_working


The events:


I also modified LaserDrawer to draw the shapes relative it’s position:




and added sticker behaviour to LaserDrawer:

thank you very much it works now