hi, can anyone tell me what’s wrong? i added bounce behavior to the ball but it doesn’t bounce against the wall
You’re bouncing the ball but then applying a force at 115 degrees. You should really apply the force in the direction the ball is moving.
imagine that the ball is a projectile of an enemy and I would like it to bounce inside the room
Apply a permanent force to the projectile, and condition to check for a collision between the ball and wall before bouncing the ball:
it seems to work using permanent force… but in my main project where multiple bullets are spawned in the same scene I tried using the once trigger and the following balls are stopped without applying any force
It’s the trigger once that’s not allowing multiple balls to be moved.
Can you add a force when you create/spawn the ball?
yes i tried to move the add forces event right after the ball creation and it works thank you very much