[Solved] The enemy stops when the player is near a pathfinding obstacle

hi, how can i fix this?
I have already tried to set “move to position center” and used a smaller cell but the enemy using pathfinding fails to trace the path when the player collides with an obstacle.
how do you recommend to manage it? the game is a topdown where the player is chased by enemies in an arena

I managed to solve it by decreasing the extra border.