[Solved] The object moves according to the device's rotation

Hello …
I expect that you know the game Temple Run … Well you know when you turn the device to the right and the character moves to the right side, I want to do this, but I do not know the required events

When you say move right, do you mean move it right, or tilt it?

If it’s tilting, look at the GDevelop Device Orientation Ballgame example on how to achieve this.

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I understood what I’m going to write … Thanks