(Solved) When i clicked the Pause Button, my Character move

Hi,
I have the following problem.
I am currently creating an Endless Runner game and have now added a pause button at the bottom left, when the player clicks it, it changes to a pause scene.

My problem here is when I click the pause button, my game character moves exactly to the side where the pause button is, i.e. to the left.
And if the player then wants to go back to the game, the character starts exactly on the side where the break is button, i.e. on the left.

However, the character should be able to continue playing at the position where he left off and then clicked the pause button.

I hope someone can help me

Well that’s a little vague.
Please do show your events that have any relation to the player, or clicking, I mean, it wouldn’t teleport for no reason.

Here is a Video, now you can see the Problem:

Can anyone Help me, please ?

The problem is that one condition (clicking) is doing two things (button and change meteor position). The easiest way is to add another condition, e.g. if the mouse pointer (cursor) is not over the button, you can change the position of meteor.

Something like:

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OMG it works!!! thank you so much

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