(solved) When I duplicate object

when I duplicate object and edit it (with piskel), add red square to it. It does it on the base object. Is this normal. and if it is, how do I break connection between them. Is this same when I duplicate levels (scenes) ?
I am sorry if this something that is common knowledge (I didnt find in gdevelop wiki an answer)

Piskel modifies the “Sprite” (ie the .png file that is in the folder) that will be loaded by the “Object”, then changes it for all the “Objects” that use that “Sprite”. You should first duplicate the .png file in the folder and recall it with the “Object” you duplicate

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You can also duplicate the object, remove the animation, open Piskel and import the file inside Piskel.

thank you, you explained

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