Hello . I just got my music in the game and tried to loop it. after each cycle there is a 1 second lag before the next loop starts. Is it possible to loop it perfectly that the 1 second pause is not present. Thanks!!
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Try with two different Actions : Play sound or Play song, and check loop in this event.
I also had this problem and recently fixed this issue (at least it works for me).
Instead of creating the action βplay a musicβ I choose the action βplay the SOUNDβ and select the music.
I compose my music on Reaper, so the end and the beginning perfectly matches for looping.
Hope that helps
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@Manhsterz Hi, welcome. Please notice that the post you replied to is 6 years old, you have already confirmed that the described method works in the other post. Please donβt reactivate year-old topics.