I am trying to get this animation of the exhaust to work properly. For some reason its seems as if it only plays two frames even though I have it on loop.
The animation I got above the spaceship is how the exhaust SHOULD look. Any advice? Video and picture included.
The problem is caused due to multiple exhaust objects being created on top of each other since you are looping the creation every 0.1 seconds. In every 0.1s interval, a new Exhaust object is being created on top of each other.
at the beginning of scene create object
then if your animation is on loop in the sprite properties you have nothing to do, if not, start the timer at the beggining of scene and then use the event you have now when timer > 0.1 seconds and set animation to 0 (I guess you have only one animation) and reset timer again