Spam jump with wall jump


The player CAN wall jump normally (Climbing the wall by jumping from side to side) My issue is that the player can hug a wall then spam jump and the considers that wall jumping, allowing the player to climb the wall that way instead of the intended way. I am using the advanced jump extension, more specifically the Wall Jump behavior from said extension.

how about only allowing jump again if the player is in collision with a different wall object. so save the wall x,y or an id and once in collision with a new wall allow jump again and store the new wall x,y or id

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