Hi guys, I am new to gdevelop and I am using it to do a final project for class. I am having this issue where my sprites collide without them even touching, I am also having some camera issues. How do I fix this. I have screenshots to show what my code looks like at the moment. I would upload videos if I could. Any help would be greatly appreciated.
Are your player and strawberries on same layer?
Which is base layer
Hi jeremiyah and welcome. So Strawberry is getting deleted even when the player is not touching it? How close does it get when the collision is detected/strawberry is deleted?
If it’s relatively close then maybe there’s a stray pixel making the collision box bigger than it should be. You could check this in the collision settings. My example shows the collision mask too big because of a blue square in the upper right corner. So maybe you edited your pic but didn’t delete something.
2 Likes
Check your collision mask like @Bubble said.


