I have a pause menu setup by following this tutorial: GDevelop - Add a Pause Menu to Your Game - Tutorial - YouTube
The pause menu works, except when I choose quit it just restarts the level, instead of changing the scene back to the start screen? What am I missing? I have it set to change back to the start screen in my level1 events:
Here is my start screen events:
Here is my pause menu in level 1. Quit game just restarts to level1, not the startscreen?:
When I change the action to StartScreen here, quitting the game in the pause menu does bring me back to the start screen correctly, but makes my start screen menu work incorrectly: Why does it fix my pause menu?