Hi there,
Most of the time I store the results of a raycast in variables for temporary use, so it would come in handy to be able to use local variables instead of declaring scene variables for them.
Thanks!
Hi there,
Most of the time I store the results of a raycast in variables for temporary use, so it would come in handy to be able to use local variables instead of declaring scene variables for them.
Thanks!
I agree. Variables should all be equal. Any type of variable should be able to be used. Local, scene, global and maybe even object. A variable is a variable.
Just to confirm, this could be a detection error. Have you tested to see if it actually works even though it says it’s not declared? (I ask since there’s no red squiggle to indicate a missing expression/target)
I tested it with local and global variables but it only works with scene variables. So it’s not a detection error even though it doesn’t show the red squiggle.
Some actions/conditions does not use the new variable format yet. Another example is from the Firebase extension. I hope they’ll update it to use the new format asap.