This is where I am struggling because the wiki states:
“If the “Or” condition is used in an event, the action/s are performed when one or more than one sub-conditions are true. If none of the sub-conditions are true, the action is not performed.”
I am new to this but trying to understand why the second one does not function.
It sounds like I am correctly understanding the use of the “Or” function but for some reason it’s not working on my game, likely due to a conflict somewhere else.
When something seem doesn’t work, think to always recreate the event in a empty scene, and use simple events, maybe here you have a issue with the animation of A_button.
Tip: I use always the action Set background color for debug my conditions, this is simple and work perfectly.
If the color doesn’t change, then i have a issue with the condition.
When i know that, i delete my conditions and recreate them one by one.
Hmmm…just to test, throw a “Trigger once” condition in there (Outside of the OR statement). It may be because it’s trying to activate for either condition at the same time each frame.