I have a Piston Object and it should change its animation frame every 0.125 seconds, but every piston is synced, no matter when its placed, if i would just use an animation, a piston spawned later on in the game would not be synced. So i tried using the repeat every x second extension but over the time the animation is of, cause there is a slight delay that adds up over time. i have a song that should sync to the animation, and because of the delay its offsync. How can I sync it without a delay, i dont has to be using repeat x seconds
I dont have anything to show because i tried other methods that didnt work too