Syncronizing objects in multiplayer

How do I change the host of the game?

I’m making a multiplayer tic-tac-toe-ish game and wanted to change the host of the lobby during the game. I made the game local, but wanted to implement multiplayer, unfortunately, it made some bugs happeen. I believe that if I was able to make the host of the game change it woud solve myy problems.

What I really want to do is to make an object that both players can make appear and it be syncronized.

Now what happens is that, if there is any type of misclick, the game just stops working, you can’t click where you are spposed to and nothing appears.

What I wanted to do is to make both players be able to click the same button and an object that is syncronized appears.

My events are kind of a mess in the game so there is a lot of things that I would just reather give up on the game instead of fixing, but if someone have an idea of how to help, I would be thankful.

1 Like