and noone gonna play it…then what’s the point…
Actually what users say have weight
That is why we are having this conversation
And that is why we have feature request section
But if argument behind adding or removing something to/from engine do not improve engine
Then what is the point of adding or removing something?
Where on top of that there is demand
Many of us did feature requests that would help
BUT demand for them is so low that they are forgotten with time
But at the same time we need to consider this
That is perfectly illustrating WHO is asking for a change
In other words “i do not care for your engine i would leave it if others would offer me the same without something”
So such ppl are not here cause they like something about gdevelop but cause they do not have something in other engines
Hard to care about such ppl
And then you will NOT hear how removing AI will improve engine
NO ONE HERE will give you example how removing AI improved their dev process in gdevelop
Cause it simply won’t
Only arguments you gonna see
Are the same you already seen here
And again at the same time users who say other users should learn instead of use AI
Will not even do ONE SINGLE tutorial to help such ppl
I do not say like sit with them and guide them but at least ONE tutorial to help everyone from which they can learn
NAH
So enjoy the show
I meant that after everything we’ve said, I think it’s clear how we both feel about this. There’s no need to repeat it endlessly
You know dude? Fine i learned tons of stuff by doing it for fun and just making games and by also reading forums here. But you’re right i’m complaining but sometime not offering help to the people who need help. I’ll make YT channel and post, help, give things i learned
Then you are correct my message was pointless
You tell me? Would you waste your whole paycheck on short term satisfaction or safe and try to spend wisely then try to have fun with some amount? Dude these days companies lost their motivates and it’s all just profit profit. C’mon man
No, because actually you’re right bcs I also think that in the end the one who has the final say is not the end user anyway.
Final say is one thing
But do ideas have weight is other
Of course if we gonna demand background of gdevelop logo to let’s say green
Then for sure users will not have final say in it
BUT if enough requests will be made and there will be visible demand for it
AND we will be able to prove that it will improve gdevelop
Then even so we do not have final say
We do have some argument that needs to be considered
Did anyone ask you whether multiplayer should be added, or, I don’t know, tilemaps, AI… just to name a few? They’re all useful features, but they certainly weren’t added because we wanted them. At least, from what I’ve seen here on the forum, I don’t remember anything like that. And just to be clear, I’m not criticizing,it’s right that these things exist.
I’m simply pointing out that… well, they were added. Period.
And I think it’s right that if I were the developer, I would do what I consider most appropriate… and if you don’t like it, you as the end user are the one who has to look elsewhere.
You know very well how many times I’ve criticized certain choices, but I’m also aware that they were just… opinions.
You would be surprised
BUT
I am not happy we have mutlitplayer (same as 3D)
And i would be happy for it to be removed cause then devs would work more on other things that i actually use
BUT that is just what i would WANT
It would NEVER even come to my mind to request removal of multiplayer (or 3D) cause i don’t want/like/need/use it
From sole idea of others may want/like/need/use it
SO you don’t need to ask me such questions
I totally understand what you are trying to say
Sad other users don’t
NGL it would nice and more better for them to sit and fix/add a feature then realise, rather than realising bit by bit.
They could say yes we’re working on it whilst doing it but not realising it bit by bit. This way they can see bugs and fix them but realising bit by bit there could issues left and rigbt every new update you add/bring
I believe this engine will fail if they don’t stop focusing on AI. It would be better to at least improve the physics, as they are currently of poor quality. I wouldn’t be so concerned about this engine if other comparable engines downloaded and functioned correctly. However, this is the only engine that works for me, so I don’t want it to crash.
Godot works for me, but it’s quite inconvenient and doesn’t perform optimally.
Now, regarding the community. If the engine had not been responsive to community feedback, it would have faced financial difficulties long ago. I urge the community to consider my suggestions for additional examples, SDK extensions, multiplayer updates, and 2D physics improvements. I would have abandoned this engine a long time ago if Unity, Unreal Engine, or Cocos Creator had worked correctly.
This engine is on the brink of failure, and it will lose everyone’s trust if it continues on this path. If this happens, I will be forced to look for alternative game engines! I don’t care if there is an AI or not, but I need the engine not to sink into the abyss! Focus your attention on more important things, not on AI!
GDevelop is not “on the brink of failure”. It’s the sixth most used engine on itch.io and it seems to get about a thousand new ratings a month on the Play Store with an average 4.1 star rating.
In my personal opinion, I think the physics are pretty decent in terms of 2D, I just feel that mixing physics with the in-engine tileset could at least be better worked on as last time I tried doing something like that, it did not go well (Correct me if I am wrong though as it had been a hot minute since I’ve last tried using physics with the tileset tool)
OK!!! I just want to say this here, THIS IS TURNING INTO A CRAPSHOW. PLEASE STOP ARGUING HERE IT’S GOING TOO LONG AND IT’S JUST NOT HELPING ANYTHING!!!
What the hell are you talking about? People are having a lively discussion on a currently very popular and controversial topic that seems to be on the devs minds as well. Personally, I find it quite constructive and the arguments, once you get through the sometimes imperfect elucidation, are mostly quite valid and thought provoking.
If that triggers you you definitely don’t have to participate or even read any of it. What the hell is is to you that some people are having a conversation somewhere that does not interest you that you have to shut down? Go away.
I’d just like to butt in with a final comment on the topic.
Imo, the problem is that people are getting a bit too extreme, they are either “for AI” or “against AI.” That is a reflection of the wider sentiment currently rocking the tech world and beyond.
But, when you step back a little, that isn’t the real topic at all. It is not really that extreme, and it doesn’t have to be. It is, and should be, seen as a matter of degree. AI is here to stay, the real question is what is it really for and how important should it be in the wider scope of things.
My personal opinion is that it would be wise for GDevelop to step back a little from the AI hype while retaining the AI functionality, particularly one that is already there. In short, it is a matter of presentation. Instead of plastering “AI” all over the front page and in all blurbs and implying that is the core feature of the engine (even though it is not), they are risking too much and perhaps sending a wrong, misleading message to those new to the engine. A new user will see “get your AI here!” and conclude that gdevelop is either trying to sell another “create apps with a prompt” kinda scam or it is simply a bad engine trying to overcompensate by jumping onto the latest bandwagon. On the other hand, if you just tone it down a bit those who have a more positive view of the AI will find “AI-enhanced help and documentation” or something fast enough if it is simply listed somewhere rather than plastered all over the very front.
So, to cut it short. My opinion is that AI is fine, particularly at the level it is already used in the engine. If it brings in some more subscriptions to the devs, that’s great as it helps continuing existence and development of the engine. It is just a matter of toning down a bit now, not pushing it as the main selling point and focus of further development. A little bit of understatement projects confidence and stability, and that is what drives serious users in this age of overhype and raising and falling “next big things”. What drove me to gdevelop is exactly this understated confidence it projects. The stability. The reliability. The slow and steady trickle of regular, well tested and thought out updates. When you work on a project, the last thing you want from your tools is to be “exciting”, you want them to be of high quality and pretty but also “boring”, “predictable” most of all. A game engine is not a game, as so many forget. With engines slow and steady wins the race - it is not about gaining users just to lose them when the “next big thing” comes - it takes months and years to get proficient with an engine - it is about creating an engine that is stable and capable enough that users don’t feel they have to waste their energy on yet another “engine hopping” - a blight of game devs everywhere. And I feel that too much emphasis on the “current thing” that is AI detracts from this aura of quiet competence, stability and reliability that all devs crave, whether they’re fully consciously aware of it or not.
Personally, I am much more pleased and excited with the addition of “else” logic in the latest update than with all that AI. It shows that the devs are listening. When I first came to the engine and realized there is no “else” I almost quit right there and then - “what do you mean I have to “work around” it?!” That was a close call and I am glad I stayed, but it just shows you what kind of thing really matters to more serious users who will potentially stay and fund the engine rather than “engine hoppers” who just keep chasing the “next big feature” while leaving nothing behind.
great!! - we’re now arguing about arguing! - this thread is tremendous! - long may it continue to deliver a barrage of extremely differing opinion whilst i doth sit on the fence!
1 - what drove you hear does mean its the same what drove others
2 - idk how old are you but in case you are older than 20 do you remember how there was fab for games to have open world?
Where neither it made sense or had anything to it in most games?
And everybody were doing it cause if not ppl would go for other games that had it
Same goes with battle royal
Same goes even way back with duels
We had hype for multiplayer for 3D now we have for AI
Nothing new same old scheme
That is exactly how it was when it comes to all software
3 - i agree there is bad communication when it comes to how AI works in gdevelop
But i do not see you neither any1 here to suggest that gdevelop if they gonna slap anywhere info about AI start it with clear all caps message “AI IS OPTIONAL and you don’t need to use it while you can”
Which would fix the issue
But at the same time i cannot understand that insist on doing something for ppl who can turn back by seeing AI on front page?
If you are here to make games you will check can you make games with gdevelop
And no front page will prevent you from that
I don’t think any1 permitting you to speak in their behalf
And don’t take it as attack but just as reminder
Speak for yourself and not for others
I see one user (and not WE) raging out cause he don’t like something
Nobody is forced to read anything here even better no body is forced to reply