The text is not showing up

The grave part works perfectly, text does show up, the “embers” is currency, I might change that in the future, I copied the working parts to the apple section, the apples turning green works fine, the issue is the text, it doesnt show up.
Please help ty

These actions are on a line of their own without any conditions.

IDK if you meant for them to be a subevent of the previous line.

As is, there’s an initial 2 seconds delay but because there aren’t any conditions, the waits just get added on each frame, creating a sort of buffer or stack. The stacked waits will expire in sequence and will reset the text on every frame after the initial delay.

I don’t really like the wait action. It has its uses but too frequently it creates stacked waits.

Think of it like a queue of people lining up waiting for a store. It takes 2 seconds to reach the door. There’s an initial delay when there’s nobody entering the store. Once the first person enters the store, another person joins the queue. It will never end.

Also, in less you’re using a really old version of GD, you don’t the Variable() or VariableString() expressions. You can just use the variable name.

There are a lot of old videos and tutorials still using the old variable syntax.

Thanks, I added wait because ai told me but initially I had it like the grave one, only the grave parts work


It worked! TSM
:heart::heart: