Please help me to check why the trap could only active once, when player hit it at the first time, perfectly active the hurt animation and lose 1 health, but after that, it doesn’t have any interaction.
Anybody’s advice will be appreciated.
Where is the event that changes the player animation to one that’s not “hurt”? It’s not happening in the return to normal event, so is it happening somewhere else?
That’s the first time I make games lmao, that’s really help and make sense. I think that’s the problem, cannot be hurt again because the hurt animation never stop. But I truly don’t know where to add that. orz.