so when your jumping and your character flips you can use that to wall jump even when the behaviour is not even attatched I still want my character to flip but I wanna remove the walljumping thing
Check for past posts. There’s been plenty of times when this was caused by an off-centered object. Instead of flipping within the existing hit box, if the object’s center point or collision mask is off-centered then part of the object can teleport inside a wall and get stuck.
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