Tile map not rendering or rendering as transparent

I know there is a topic pretty similar to this, but the solution doesn’t work. I’m not sure if it is because of tiled, or if it is because of GDevelop, but it just won’t load, I have the correct JSON for the level saved, and a proper atlas, but when I drag it into the level editor, it just makes a massive transparent square. I’ve been struggling with this for a long time, please help!!!

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