I have been trying to import tilesets and it had alway failed. After discussing with others apparently is because I am using to big of sizes. I am using 64x64. I wanted to know if its possible for the ability for bigger tilesets to be imported into gdevelop. It would be really helpful!
Tilesets don’t get imported directly into GDevelop, but they do get linked with a tilemap and used as a resource for that.
The only limit to that is if the actual atlas (full set of tiles) is over 2000x2000 pixels, which is beyond the limits Chromium can support.
Edit: Maps themselves can realistically be almost any size, within reason (no 500000x50000 tiles, or anything like that)