I feel stupid making a post about this but i have a simple timer that is displaying it’s time on screen and it goes at about 1/3 speed. The rest of the game runs fine, my computer isn’t working hard, and time scale are all normal.
I essentially did the same code as i have in the past but it is really slow.
Nothing looks out of the ordinary (suggestion - remove the 2 trigger once, they’re not needed, and move the Show SpeedQuizTimer as a subevent of the first one). I’ve recreated those events, and mine runs fine.
I’d suggest you do a search for speedQuiz in your event and see if it’s altered anywhere else.