Timer stopping when all objects are not animation 0

How do i make it so when all squares are colored then the timer stops?

this is my code

If you want to know if all of the object’s animation number aren’t zero then you could use a NOT condition with animation is zero.

You could then change your boolean and/or pause the timer.

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EDIT
Fak i realized i did quite opposite
It should check if none are 0 and not if there is nothing else than
0
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Somehow it does not work


solved it