timers

i made this code so the object will stop and fire a missile but the problem is that it doesnt change animation but it does fire the missile tho

Hello :slight_smile:

You need to add an action to change the animation.

Do =x to the number of current animation of zombie2, if by object you mean the zombie.

Do not put the animation conditions inside that timer as sub-events. Take them outside of it.

i took it out n it still does the same thing

Screenshot?