i made this code so the object will stop and fire a missile but the problem is that it doesnt change animation but it does fire the missile tho
i made this code so the object will stop and fire a missile but the problem is that it doesnt change animation but it does fire the missile tho
Hello
You need to add an action to change the animation.
Do =x to the number of current animation of zombie2, if by object you mean the zombie.
Do not put the animation conditions inside that timer as sub-events. Take them outside of it.
i took it out n it still does the same thing
Screenshot?