Another way to do this is to have an object that the camera focuses on, and use the Sticky extension to position it in front of the car object. The Sticky behaviour will ensure the camera focus object stays in the correct position relative tot he car sprite all the time.
The bonus of doing it this way is you can move the camera focus object without having to change the camera events. So say you want it to focus on another car, or the player (if they get out of the car), then you just stick the camera focus object to the object you want the camera to follow.