An arch over the player would look good. Although, I’m currently unsure of how to do it. It would have to be based in the angle bc if it was directly over or under the it would be a straight line. It could be something luke following a curve. You know the start, the end can be calculated and the control point could be somewhere above the player.
It could be sort of like this project. The slider could be replaced by a variable tween. Just a thought. It’s up to you. It’s your project. I could test it later when I’m at my PC.