I am using the Top-down-movement on a rounded object.
I am using a condition: [If green ball is colliding with the wall]>[separate ball from wall]
When I move the ball with the arrow keys and it touches the wall on the left for example, it tends to get “stuck” where it stops moving, but also when I try to move right (away from the wall), it feels stuck and takes a whole second of holding the right button to get unstuck.
How can I prevent this? What could be the cause?
Related screenshots
This is a video of what’s happening:
Video link