Can someone help me understand that?
I have a simple scene where i pass some pages (planes), if i execute my scene in android all is working fine. if i execute my scene in the iPad with the remote, all is working fine, but if i build the scene, install it in the ipad and execute it from there…the screen is not responding, also is not a problem with the screen exactly, because i have two buttons that are working fine, but is when i touch to do a slide of the finger.
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In my script i detect when the touch began and when it’s ended, as i said, working fine everywhere except in the ipad build.