Hey yall, I have a game with two squares in it.
One square has a red line on one side.
I want to make it so that if a square touches the red line part of a different square (not any other part) it will damage the square.
How should I accomplish this?
ZeroX4
2
By your description in each case from my image
It would count as successful detection
MrMen
3
If the red lines are the only places you check for collision, then use 2 custom collision masks for them: