Hello,
I’ve reached a stage where I’m trying to progress to level 2 and so on… but i need some kind of event.
Quick Synopsis: shooter type game, turret (player) in middle of layout and zombies ascend from the perimeter. Mouse and shoot.
I’ve watched How To Make A Game with GDevelop - Levels (E09) and he uses player over the finishing line (race type game) - which is present an all his levels… but… my game is… you kill 4 enemy and progress to level 2.
Now, I know… i can’t use… if player score = 4 then go to level 2: as I reset the scene every time.
Any ideas how i can achieve this please?
example:
- score = 4/progress = Level 2
- score = 14/progress = Level 3
etc…
Thanks,
Rob