Hi I am trying to make the classic Baldurs Gate movement where you click on a point and the player goes to that point and stops when the point is reached.
The problem is the following: I click on a point and an object gets generated called playerGoTo. The object player goes to PlayerGoTo and when they collide the player stops and the object playerGoTo gets deleted. But I have a problem, what if I click on a point and before reaching said point I want to click on another point to change directions? The problem is that the first playerGoTo object remains in the screen