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How do I…
I want to tween rotate an object on the Z axis.
What is the expected result
I am making a grid-based first person “dungeon crawler” controller, so I want to rotate smoothly 90 degrees when I press “q” or “e” and the direction I am facing will become the new “forward” direction.
What is the actual result
I tried using “Turn Around Z Axis” but that has two problems:
- I can’t tween it (smooth rotation over time).
- It is not rotating the object so the new angle is the new “forward” direction.
Related screenshots
This is the only way I could find to rotate my player, but it cannot be tweened.
Thank you for any help you can offer!!!
