Tween 3D object rotation on Z axis?

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How do I…

I want to tween rotate an object on the Z axis.

What is the expected result

I am making a grid-based first person “dungeon crawler” controller, so I want to rotate smoothly 90 degrees when I press “q” or “e” and the direction I am facing will become the new “forward” direction.

What is the actual result

I tried using “Turn Around Z Axis” but that has two problems:

  1. I can’t tween it (smooth rotation over time).
  2. It is not rotating the object so the new angle is the new “forward” direction.

Related screenshots

This is the only way I could find to rotate my player, but it cannot be tweened.

Thank you for any help you can offer!!!

A 3d objects z axis rotation is just the objects angle. You can tween the object angle if you have the 3d tweens extension