Two buttons successively

Hello,

i got another problem with inventory of my little game. i think it probably has been asked before but i dont find an older topic of this problem.

i got inventory items (buttons) and buttons for action (dismiss, use).

i want to establish, that, when the player clicks the item (button), and then clicks the action, something happens…

it tried it with interaction on button item and the the action, but it does not function.

can someone tell me what kind of button clicking i need…

greetings.

the only way i see right now is the using of global boole variables that are true by click and set back to false after action button…