Two different sounds are not played at the same time

Hello! My game does not play two different sounds at the same time. For example, the sound of a player jumping and the sound of an enemy shooting at the same moment. One sound is played normally, and the second is clipped.

Are your sounds playing each on their own channel?

Thank you for your attention to my question. Yes, I made sounds on different channels. Nothing has changed. But then the problem disappeared. Maybe my computer was slowing down.

I was having problems with sounds not playing correctly when they are first activated. I had to preload them at scene start

The problem with the sounds did not appear anymore. Probably after downloading the sounds, I just had to restart the program.