Uploading specific sprites/animations


I was wondering if there’s a method where only specific sprites/animations are loaded into a scene from a list of objects, based on conditions (ie global variables) from a previous scene.

The reason I’m asking this is, I was wondering if you have many sprites/animations in the list of objects would it not affect the performance of a mobile device?

Thanks in advance! Appreciate any answers!


p.s. Just to clarify, when I mean load, I don’t mean create.

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As long as you don’t display them all at once, having lots of images shouldn’t be an issue aside from the increased initial loading time


@arthuro555 thanks for your reply! So if I have different skins etc, it should in theory not affect the performance!?

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