I’m trying to explode objects (extension) from slice (extension) on the same type of object.
I had it working last week, but I don’t know if I changed something or update changed something.
The first UFO slices and then the sliced pieces explode out. But the subsquent UFOs get sliced, but the sliced pieces don’t explode out.
I recall I may have used linked objects, but that isn’t there anymore and I can’t work out how to put it back in.
You should add a FOR EACH OBJECT in here so that it affects every UFO sprite, and add a wait timer of about 0.2 sec between Slice and Explosion to make sure the game registers them as separate actions and also in order.
I don’t think a wait time is necessary:
UFO in collision with newsprite2
Repeat for each UFO | slice / etc
Thank you, for the clear example
