Variable structure save customed child's name with variable string

What: To be able to save a “VariableString” as the Child’s Name ingame using text entry, or others things (now we can only edit the “Child” not the “child name”), and as it’s possible to call by child by comparing name, it cvould be handy tool for pet games, or else (to find pet by name, etc) .”*

Why: Trying to create a little pocket A;I. it need to be able to save and load structures data in a more flexible way. and I am sure to be able to save custom name ingame could be handy forr more things