Anyone can do a tutorial to make water with physics in gdevelop?
Hello,
What do you mean by water with physic ? Your water can be an animated sprite, or eventually based on 3d boxes (check for it on youtube, there is an amazing project), but i don’t how you would like to use physic on water element.
i think he means stuff like floating, check if the weight of an element makes them sink or not, if a player jumps on a box that is inside the water make the box sink depending of physics, etc etc maybe a way to add waves dunno, there are a lot of things to do with water