When condition is stop music

I put a condition ( the music file on a channel played ) and events for it, but it doesn’t work.
How can i do that? I mean that i want events to be active when a music is finished.

Works for me.

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Hello, kattan :slightly_smiling_face:

There is a advice in the wiki:

“Before a sound/music can be played, you have to first ensure that the player interacted with your game (a simple click/touch on the screen is ok to unlock audio). This is a limitation of browsers and cannot be worked around. In your final game, it’s recommended to have on your first scene a “Press any key or touch the screen to continue” message.”

Your music file is mp3, wav, ogg or AAC?

Try to change your music event to a sound event, because the music events are an older method.