When variable is doubled, do something...

Hello! I am having trouble with variables. When my variable that I have stored gets doubled by the player, I want it to increase the scale of an image. It’s not working for me. Can you please advise. Thank you. Here’s my code:

The variable fireClicks is equal to Variable(fireClicks), so your condition “variable fireClicks is = Variable(fireClicks)*2” can’t be true. You need to store the initial value of the variable inside another one and test against this other variable.

Thank you, victor! That helped me a lot. I changed my code to this, which is working how I want.