Where are json files created?

Hello, I am trying to save a scene variable as a json file. I am using the action “save scene variable into file [y] as json”. Now, I have gotten the “storage” version of this function to work with my system, however I need to be able to save and export the file I am creating along with the build of my game.

I’ve tried relative paths, I’ve tried exact paths, I’ve tried pre-making the files, and every time it gives me the “ok” but I have no clue where it’s actually saving these things to. it is not creating files in my project folder, and it is not editing files that already exist.

Any help would be appreciated.

it should have a pop up value on ur screen? Or u can decide where it saves depending on action

does this thread apply?
[Solved] Saving data.json in appdata - How do I…? - GDevelop Forum

Save To Text (File) ← most likely won’t work on mobile

Save Export Import Text (copy text)

I am not sure but i think you should reference path same as you see it in editor
For example add audio file to your game folder
Use play sound action and look how in that action file is referenced

oh man thanks I’ve been asking about this for like 2 weeks on the discord its great to finally get help

1 Like