i watched this im wondering how i access the saved data in fileform
id like to send people documents so they can rewrite text for a text system
i watched this im wondering how i access the saved data in fileform
id like to send people documents so they can rewrite text for a text system
It is not possible with the storage events.
If it is a desktop game, you can check the actions from the “File system” category.
To share text (and also json) the extension Upload Download Text File should be great. (I only tested it in the preview)
what exactly is storage
its saved even when i close the game?
how???
Storage is what you saw the video about…
It’s like global variables but it stays saved when you close the game.
It is saved in a special space in the OS/browser and linked to url/device user profile. It is not a file you can open or share.
so theres noway that I could access it?
Only the Upload Download Text File extension (or Filesystem if it is desktop) brings text/variables into a file outside the game and can also contain content from the Storage.
(It’s just called upload/download, has nothing to do with online upload/download)
At least when developing on desktop, the save file is a JSON with the name you gave to the storage, it is located on the project’s folder.
The docs about the storage tell you where each built stores the it’s save files.
Now, if I remember well, what that video explains is how to turn a structure variable into a string in JSON format, this string can later be read and turned back into a structure with built-in actions.
what/where are the docs?