Why isn't my death animation working?

I just don’t get it I have it set to make it load the storage, the storage being it should play the death loop and send you into the Save room/Shop room loading your area.

Am I doing something wrong here???

Does NewSprite10 change to the “1Hp remaining” animation at any point?

What’s the event that changes Invincibility of UnamedMC to false?

No, It shatters from 1 HP and then your characters meant to die

And it’s
If Timer Invincibility ≤1 -------------------- Set Boolean Var “Invincibility” to false

I’m confused because you haven’t answered my question - does NewSprite10 animation ever reach “1HP remaining”?

And are there any other events that change the animation of UnamedMC?


That line makes no sense - where is the timer named “Invincibility” started or reset? And why are you setting the boolean var “Invincibility”, when it’s an object variable?

If you’ve misquoted the event, then please provide a screen shot of it. Offering your interpretation of it doesn’t cut the mustard.


This is an old build cause Im on my other computer, the only difference between the two is that my HP is a object var instead of a global var like it is in the current build.
And to answer your question no NewSprite10 never reaches 1 HP remaining, that was one of the first things I checked lol.

There are a load of differences, and not just the current global variable instead of the old object variable.

And I still don’t see where the variable “Invincibility” of object UnamedMC is set to false.

I’d suggest that’s because the UnamedMC.Invincibility is never set to false.

I also believe I should make a variable announcing death so that when the player has its movement keys pressed it doesn’t move. I’ll do both of those things and will update you if it works.

Maybe just use the Health Extension, its a lot simpler and easier

It lags games, I found that out in one of my older posts lol.

Oh, is it cuz of the computer or something else because I use it for my game

This was from a while back, according to him its system intensive.

Oh, Well when I start having problems with the current Extension then I’ll be sure to use that then