Windows Version of gdevelop is Not Working properly!

I am using gdevelop 5 - beta-108 on Windows 7 and also On linux mint, i found some issues i would like to share it here, i wanted to play dead animation for the enemy when it’s health becomes 0 and delete the enemy when it’s current animation’s frame completed. In Windows version of gdevelop dead animation(loop off) keeps repeating itself but In linux version everything is working fine.

I don’t think it’s a bug.
Are you testing this with the same project file?

I use win7 GD without any issues regarding animations

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thank you! i think it’s problem from my side. how to close this topic i am new here this is my first post.