Hi Guys, in the past few days I was working on a new tutorial for GDevelop about Physics Engine, and I must say I was very impressed with it and so I thought that I would create a small level showing what you can do with it, but then I liked it so much that slowly I understood that I want to bring this thing forward as an actual full game.
And so I have decided to pause my current project and dedicate my free time and resources to this new idea.
Squaremoji will be a very challenging physics-based platformer, where you will need to be able to get from one platform to another usign special skills in a very challenging physics-based environment.
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Some progress, I have replaced placeholder assets, added some dust when you smash platforms and animated the characters
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Hey guys, just uploaded my first Squaremoji Devlog video where i talk a bit about my new game and about how i did some things for it in gdevelop.
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This game looks awesome already… How is it coming along? It’s got potential be a popular game I think. Has a kind of Angry Birds vibe to it but the play mechanics are very unique and you can do a lot of different things with that magic poop. Any demo available?
Here is an update, i am working on the tutorial level:
4 Likes
Thank you glad you liked it, i am preparing the demo now, and it will have a tutorial level, a playground level (to have some good fun ) and a builder level where you will be able to build your own level. I hope to get the demo out in 1-2 weeks
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